Through the Visual Studio Command Window. Additional features include Memory and Register Sessions run inside Visual Studio, using its standard interface for breakpoints, AGDE interfaces with LLDB for debugging support. The debugger can also be attached to an already-running Debug in Visual StudioĪGDE supports deploying to, running on, and debugging with both an emulator andĪ physical device. Use existing distributed build infrastructure to speed up build times whenĬompiling for Android. AGDE is compatible with Incredibuild, enabling developers to Project build settings are configured using the standard Visual Studio That have specific dependencies, AGDE is compatible with multiple versions of TheĪndroid NDK is used to supply the compiler and build toolchain. AllĬurrent Android CPU architectures are supported: both ARM and Intel in 32-bitĪGDE integrates with MSBuild for compiling and linking C++ code for Android. Visual Studio IntelliSense features are compatible with AGDE. Multi-platform Visual Studio game projects to quickly integrate Android as a new Target Android in Visual StudioĪGDE adds Android as a platform target to Visual Studio. Tools like the Android Graphics Inspector can help you tune your game for Libraries in the Android Game Development Kit are compatible with AGDE projects. Kit includes libraries and tools that support making great games on Android. Using different tools, use Android Studio to develop for Android.ĪGDE is part of the Android Game Development Kit. Microsoft Visual Studio to write C or C++ code. Management, building, debugging, and profiling.ĪGDE is best suited to you if you're developing primarily on Windows and use AGDE supports a full range of development activities: project Android Game Development Extension (AGDE) for Visual StudioĪllows you to target Android as a platform for your Visual Studio
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